MARY’S ROOM (BLACK BOX)
Mary’s Room (Black Box) is a stage work where theatre, audiovisual media, and virtual reality converge. A piece that unfolds partly in the theatre and partly within the digital realm. A five-act fiction about the fragmentation of our identity in the virtual age. A story of physical disintegration and virtual rebirth.
Virtual Reality is the philosophical and existential frontier of our era—
a place where the boundaries between reality and fiction, self and double, body and avatar begin to dissolve. The dramaturgy explores the dynamics of identity in our virtual age through the creation of identities in spaces such as theatre, virtual reality, and the internet.
Maria, Mary, and Mitzi.
Three actresses. Three interconnected universes. Three performative techniques: theatre, audiovisual media, and virtual reality. Three intertwined lives that will be altered by the disappearance of a body and the creation of a fictional identity.
Maria is a film actress in the midst of an interpretive crisis during the shooting of Mary’s Room, a film about the first woman to live a fully virtual life.
Mary is a hikikomori, isolated in her bedroom, who creates her own virtual world.
Mitzi is a detective investigating the disappearance of a body within a virtual world.
The piece also aims to bring the performing arts closer to an adolescent audience. For this reason, it is accompanied by an educational dossier that complements the work.
If you want the dossier and/or the full video of the piece, contact us!
































